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College Projects

Andy Can't Sleep
In this 2D Tower defense game I was responsible for being the lead manager for all involved. I had design input, managed artist, programmers, and other designers as well. I was secondary in design to the lead.


Strikedelic Lanes
I was a sound designer and game designer for this roll. I was in charge of using FMOD to handle all sounds in a 3D space for a VR title.


Flock Blockers
I was sound designer for this role and in charge of all sound effects.


The Killer's Motif
Here I was lead programmer for this development. I was also in charge of other programmers and sound designers to create this prototype. Here most actors were created with blueprints by me.

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